About This Game Why should war be hell when it could be fun? Enter InkSplosion, a single screen twin-stick shooter, where the only real enemy is beating your previous high-score! Inspired by both modern and old school shooters and from the developers behind Midnight Deluxe, InkSplosion is an arcade delight that is simple to learn, yet hard to master, thanks to endless levels that are decorated only by your colourful ammunition. Should you rise to the challenge and emerge experience, it only means it is time to bid “farewell” to Normal mode and say “hello” to Arena and Hard, 2 brutal modes that would offer even the most gung-ho of players a worthy conquest! Once you start playing, it becomes really hard to stop! Features: * 3 Game Modes (Normal, Arena & Hard) * Endless Levels * 5 Different Weapon Types * In-game achievements * Original Soundtrack by Levi Bond * Voice over by Barry Dunne 7aa9394dea Title: InkSplosionGenre: Action, IndieDeveloper:Petite GamesPublisher:Ratalaika Games S.L.Release Date: 9 May, 2018 InkSplosion Download 100mb For the price i purchased it for 1$ it was worth it. However the original price of 5$ i would say it needs a bit more.Here are some suggestions for the developers (just some of my ideas, you don't have to implement them)-1.add more weapon types like a grenade that has a low rate of fire but shoots small bullets after a bit of traveling or a machine gun that is like the normal gun but is shoots faster with lower damage2.new enemys like a fast enemy melee enemy or a grenade enemy(see above)3. single boss enemys at every 10th level would add some variety4. a practice mode to learn the enemys attack patterns5. a small tutorial or a pop up to quickly show the basics of each weapon on first boot upThe games graphics are great I love the pixel design you guys went forP.S. I just started playing may provide a update later. For the price i purchased it for 1$ it was worth it. However the original price of 5$ i would say it needs a bit more.Here are some suggestions for the developers (just some of my ideas, you don't have to implement them)-1.add more weapon types like a grenade that has a low rate of fire but shoots small bullets after a bit of traveling or a machine gun that is like the normal gun but is shoots faster with lower damage2.new enemys like a fast enemy melee enemy or a grenade enemy(see above)3. single boss enemys at every 10th level would add some variety4. a practice mode to learn the enemys attack patterns5. a small tutorial or a pop up to quickly show the basics of each weapon on first boot upThe games graphics are great I love the pixel design you guys went forP.S. I just started playing may provide a update later
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